It is not just the work of others that has been infected by Zombiism. I have created my very own single-player video game dedicated to survival and eventual escape from a Zombie infested town. The name of that game - Hunger.
Hunger was developed as a senior honors major software project which is part of the Computer Science degree at the University of St. Andrews. Everything produced as part of that project can be downloaded from this resource-laden page, positively bursting with material. This includes the game (in stand-alone and open-source variations), level designs, feedback from game testers and other documentation.
Played it and got some feedback, positive or negative? I would love to hear from you. Grab a spear and make the journey to the Contact page, ready to communicate your views.
Hunger is a single-player game developed for Microsoft Windows using the wonderful software Game Maker. It is a very small and basic game without modern graphical features or in-game physics. It is a game of survival where you have to collect, manage and use items to keep you alive. The game gives you the opportunity to learn the basic concepts of survival while not boring you with detailed facts*.
It is not just natural forces that may cause you to die. 'Rot' roam the land. What are these 'Rot' and where do they come from? Whatever they are, they appear relentless in their quest to destroy all life. You must escape the island of Fondville to safety, but where is safe? Speak to survivors, learn basic survival skills, the choice is yours.
*Note that this is not simulation software and does not provide a complete or detailed guide to survival.
The installer (created with ClickTeam Install Creator) includes the User Manual and game software.
|Hard drive with at least 4MB of free space|
|Speakers or Headphones|
|Microsoft Word or Adobe Reader for User Manual|
|Winzip or other program to open .zip files|
|Microsoft Windows 98/2000/XP/VISTA*|
* The game has not been tested on all operating systems.
The following source file requires a installed copy of Game Maker (version 7.0 or above) to open. The game cannot be run from the Lite (unregistered) version of Game Maker. See the Game Maker website for instructions of how to register.
Sample scripts are provided as text documents. These are copied from the source files and not additional scripts.
|Picking Up Items||Dropping Items||Placing Fires|
|Rot Wandering State AI||Survivor Moving State AI||Playable Character Dies|
|Save Games||Load Games||Error Handling|
All documents are given in Microsoft Word and PDF format.
|Project Report||Project Report|
|Project Description and Objectives||Project Description and Objectives|
|Project Specification and Plan||Project Specification and Plan|
|Literature review and system design||Project Specification and Plan|
|Detailed Design||Detailed Design|
|Flow Control Diagram||Flow Control Diagram|
|Changes to original documents||Changes to original documents|
|Testing Summary||Testing Summary|
|User Manual||User Manual|
|Maintenance Document||Maintenance Document|
The slides of the two presentations are given in Microsoft PowerPoint format only.
|Interim Presentation||Final Presentation|
Level Designs are given in Bitmap (bmp) format only.
The questionnaires issued to game testers for feedback are given in Microsoft Word and PDF format.
|Prototype game questionnaire||Prototype game questionnaire|
|Almost complete game questionnaire||Almost complete game questionnaire|
Feedback from all game testers is provided in Microsoft Word format only. The title of the link is the name of the game tester that provided the feedback.
|Feedback from prototype game||Feedback from almost complete game|
|Kristoffer Marc Getchell||Kristoffer Marc Getchell||Alex Lupu|
|Christopher Jackson||Angus Macdonald|
|J Ross Nicoll|
Colin Allison & Tristan Henderson