The centre panel shows the entries for the diary you've chosen. If that diary is marked as complete (on the far right panel), I won't be adding anymore entries - either the character I was playing in a Zombie game succumbed to the Zombie hordes (or met another grisly fate) or the diary simply reached its natural conclusion.
Each entry has room for comments at the bottom - add one if you've got an opinion that you want to share. Stay on topic, be mature and keep unpleasant words to a minimum. Excessive use of harsh language will see the comment dropped as quickly as a bullet to the brain ends a Zombie.
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|Episode 1 - Game Overview||In the first episode of my Dev Diary for Project Rome; I explain what I'm doing, give an overview of the game idea, identify why I am tackling the dark art of game development now and update readers on my early progress.||30/04/2017|
A few months ago, I embarked on a journey; one, not through a post-apocalyptic world ruled by the living dead, but one equally stacked with vulnerability, the potential reward as great as the chance of success was small - a voyage into a realm that I had glimpsed only fleetingly before, a quest to create a game. The match was struck, a manifest was created and, with naught but simple idea, the ship of creation set to sea, cast adrift into a dark and terrible ocean, the goal continually shifting and wavering out of view, yet my determination - the will to reach my objective - propelling the ship through the churning waters, forever forward, no mercy, no retreat. This is the story of that fateful embarkation - a triumphant march towards glory or ignominious fall into the stinking pit of ill repute. This is my story.